- #Watch dogs 2 outfits install#
- #Watch dogs 2 outfits mod#
- #Watch dogs 2 outfits skin#
- #Watch dogs 2 outfits Patch#
You can use a hex to ascii converter to find out what the value means (for example notepad++ with HEX editor plugin, or the Razor.DataConversion): This is where all the model parts are described.ĠxBCBCD357 0x1A8A7C1E Note the reversed byte order. Model files can be added to the game as well, with unique ID values and of course adding the file names to graphickit_models_converted.xml as well. Hats, accessories will work, here's a decimal to binhex converter: Position, rotation and scale can't be changed on skinned meshes, so anything that is animated (faces, jackets, etc) won't use these values. If you know the model part ID and material variation ID you can add it to any model. head and legs are empty rows for single object models at the end there are the 3 main parts again: head, torso, legs. - then near the end of the files there are the parts again, but only 1 line per part To make it 100% working you have to add the hidkey value to files inside shopsettings.lib (ClothingShop.***.xml), then you will have to go to a cloth shop to unlock the added outfit. However adding more files may or may not result in more items in shop. You can create more of these files, only restriction is the key in this line: Clothing_SP.DefaultSkin.SP_Cloth_Store_Aiden_01.xml). The outfits in the shop are described here (eg. Mind the file names remove "_converted" from them after converting.
#Watch dogs 2 outfits Patch#
After modifying, pack the binaries with ConvertBinaryObject again, put them inside the patch folder then pack the whole thing with. Unpack the patch files (patch.fat and patch.dat from watch_dogs\data_win64 folder) with Modding possibilities for character models: V2b: Bad Blood helmet biker with backpack Thanks to The Silver for all the help and the outfits he added to the pack. It includes my previous two outfits from the biker minimod, plus the professional and the collateral outfits from The Silver.ĭownload the patch.dat and patch.fat files, then just copy them into watch_dogs\data_win64 folder. You have to go to a cloth shop to buy the outfits.
#Watch dogs 2 outfits mod#
This mod adds 7 new outfits to the cloth shop, named, priced and with shop icons as well. changed color of beard on chopper outfit to match the hairĪdds 7 new outfits to the clothing store in the exclusive category. fixed head model for the collateral and notoriety outfits This uses a composed model to avoid the head alpha workaround.
replaced Silver's Collateral outfit with my own version. added backpack to outfit to fix wrench positioning. Maybe another version with a visual improvement mod. Due to several requests, I want to do some mod-merging, adding the cars on demand (dunno who made it) + Death Race car (The Silver), weapon unlocks (The Silver).
I'm not providing loose files, my files are the same as in v3a, just added other people's stuff.
#Watch dogs 2 outfits skin#
The loose was missing a file, now it is fixedĪdded Ultimate cars on demand (couldn't find the author) + Death Race car skin (The Silver)Īdded all weapons unlock + new weapon skins (both by The Silver) The patch files include everything from v3a_extended (cars, weapons), the loose only my stuff (the outfits and NPCs).
#Watch dogs 2 outfits install#
When you ever want to install the mod again just restore the save files. A workaround is to make a copy of your save files before installing the mod, or when you want to remove the mod. If you buy any modded outfits, then remove the mod, your save file will still contain the data about the outfits that they are bought, and should you later install the mod again you can't buy the outfits. This mod adds outfits to the clothing store. Watch Dogs - customOutfits mod & outfit modding tutorial