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As I worked my way through puzzle after puzzle, I couldn’t help but think that this is exactly the sort of game I’d want to play if I were 15 years younger and exactly the sort of game I’ll want my future children to play when they’re old enough. Anyone who’s willing to put in that added effort and attempt to push the boundaries of Scribblenauts Unlimited‘s puzzles should have a wonderful time with the game, but I can see it being an especially great buy for kids. This flexibility can lead to some hilarious and memorable moments, like when I comforted a crying orphan by creating new parents for her, or the time I helped a group of kids get their ball back from a crotchety old man by affixing him with the adjective “dead.” While there will no doubt be some disappointments along the way, the game is usually more than happy to abide by your insane twists of logic. You have to take a moment to think of the craziest, most roundabout solution you can, then take pleasure in seeing whether or not your harebrained scheme will actually work. If you’re going to enjoy yourself here, you can’t be content with just solving every last puzzle as fast as possible. Of course, those solutions aren’t nearly as fun to watch as, say, giving the cat a tiny jetpack or placing a crying giant right next to the fire, and that’s where your experience with Unlimited will ultimately succeed or fall flat. Need to put out a fire? Make a fire extinguisher. Need to get a cat out of a tree? Make a ladder. The main problem with all this is that most of the puzzles have a fairly bland, commonsense solution that usually springs to mind before anything actually interesting pops into your head.
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The new pacing also opens the game up to more complicated, multistage puzzles that break down a problem into a series of discrete steps, like breaking a bunch of criminals out of prison or helping defend against an invasion of zombies. Every area has its own theme, whether it’s a firehouse, a tropical island, or a space station, and its inhabitants will usually have a problem that suits their surroundings. The overall structure of the game has been greatly improved as well, ditching individual, sequestered puzzles in favor of populated locales and an overworld map.
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The only real drawback is that I found myself ignoring the TV altogether, since constantly shifting my focus between the controller and the screen started to feel like a bit of a chore.
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The cutesy graphics are impressive in HD, and given all the typing you’ll have to do, the GamePad controller is a natural fit for gameplay, allowing you to quickly and painlessly summon up anything you can imagine (provided you can figure out how to spell it properly). Ridiculous plot aside, Unlimited is quite clearly the most successful implementation of the Scribblenauts concept to date, and the game is a perfect match for the Wii U’s hardware. Then again, I suppose I shouldn’t expect responsible child rearing from a couple that managed to spit out 42 kids before they decided it was time to call it quits. It’s a miracle he didn’t immediately spawn a giant space T-Rex with laser vision and destroy the entire Earth just to see if the explosion looked cool. He doesn’t look a day over 11, and I don’t know anyone that age who’s even remotely mature enough to responsibly wield the greatest power ever known to mankind.
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I mean, I get that he’s heading off on a quest to collect Starites, lift the curse that’s slowly turning his sister to stone, and learn some bulls*** lessons about responsibility and friendship along the way, but seriously, come on. Then, as the only logical follow-up to that masterstroke of parenting, they decide send him out into the world completely unsupervised. In other words, they’ve effectively endowed him with the powers of an omnipotent, omnipresent god. Am I the only person who’s absolutely terrified by Scribblenauts Unlimited‘s premise? Maxwell’s parents have given him two artifacts of immeasurable power-a notebook that lets him create anything he writes inside of it, and an orb that lets him teleport anywhere in the world instantaneously.